MOSCARDELLI, Luca
 Distribuzione geografica
Continente #
NA - Nord America 1.829
EU - Europa 1.505
AS - Asia 772
Continente sconosciuto - Info sul continente non disponibili 4
AF - Africa 2
Totale 4.112
Nazione #
US - Stati Uniti d'America 1.822
UA - Ucraina 409
CN - Cina 401
TR - Turchia 295
GB - Regno Unito 218
SE - Svezia 200
IE - Irlanda 175
IT - Italia 158
FR - Francia 114
DE - Germania 90
FI - Finlandia 75
IN - India 59
BE - Belgio 32
GR - Grecia 11
CA - Canada 7
RU - Federazione Russa 6
AT - Austria 5
IL - Israele 5
JP - Giappone 5
EU - Europa 4
PL - Polonia 3
AL - Albania 2
BG - Bulgaria 2
CZ - Repubblica Ceca 2
HK - Hong Kong 2
AE - Emirati Arabi Uniti 1
CH - Svizzera 1
EG - Egitto 1
IQ - Iraq 1
KH - Cambogia 1
LU - Lussemburgo 1
MO - Macao, regione amministrativa speciale della Cina 1
NO - Norvegia 1
SC - Seychelles 1
TH - Thailandia 1
Totale 4.112
Città #
Jacksonville 448
Chandler 387
Princeton 178
Dublin 175
Southend 172
Izmir 164
Nanjing 115
Altamura 75
Cambridge 68
Ashburn 65
Wilmington 64
Ann Arbor 62
Beijing 61
Dearborn 51
Boardman 45
Nanchang 37
Woodbridge 33
Brussels 29
Shenyang 27
Hebei 23
Tianjin 20
Kunming 19
Jiaxing 18
Washington 14
Changsha 13
Chennai 13
Andover 12
Norwalk 12
Hangzhou 10
Houston 10
Pescara 9
Auburn Hills 8
Francavilla Al Mare 8
Jinan 8
Chieti 7
Helsinki 7
Changchun 6
Grevenbroich 6
Ningbo 6
Toronto 6
Kocaeli 5
Lanzhou 5
Orange 5
Hefei 4
Redwood City 4
Francavilla al Mare 3
Guangzhou 3
Leuven 3
Vienna 3
Zhengzhou 3
Brno 2
Haikou 2
Hanover 2
Martino 2
New York 2
Rome 2
Shanghai 2
Simi Valley 2
Sofia 2
Tirana 2
Tokyo 2
Trumbull 2
Walnut 2
Warsaw 2
Agnone 1
Atlanta 1
Bangkok 1
Baotou 1
Basra 1
Cairo 1
Cantù 1
Central 1
Chengdu 1
Chongqing 1
Dallas 1
Dubai 1
Edinburgh 1
Fairfield 1
Florence 1
Frankfurt am Main 1
Fukuoka 1
Fuzhou 1
Guiyang 1
Isernia 1
Islington 1
Kherson 1
Kraków 1
London 1
Los Angeles 1
Luxembourg 1
Macao 1
Montesilvano Marina 1
Montreal 1
Mountain View 1
Omaha 1
Oslo 1
Paris 1
Phnom Penh 1
Poplar 1
Redmond 1
Totale 2.593
Nome #
Graphical Congestion Games 81
Brief Announcement: Graphical Congestion Games with Linear Latencies 76
Nash stable outcomes in fractional hedonic games: Existence, efficiency and computation 76
Approximating the Traffic Grooming Problem with respect to ADMs and OADMs 76
Asymptotically Optimal Solutions for Small World Graphs 73
Sharing the Cost of Multicast Transmission in Wireless Networks 73
Performances of One-Round Walks in Linear Congestion Games 73
Experimental Evaluation of Algorithms for IP Table Minimization 70
Selfishness, Collusion and Power of Local Search for the ADMs Minimization Problem 69
Stackelberg Strategies for Network Design Games 68
Approximating the Traffic Grooming Problem in Tree and Star Networks 67
null 66
An Exponential Improvement on the MST Heuristic for Minimum Energy Broadcasting in Ad Hoc Wireless Networks 66
The Price of Anarchy in All-Optical Networks 65
Stable outcomes in modified fractional hedonic games 65
Tight Bounds for Selfish and Greedy Load Balancing 65
Game Theoretical Issues in Optical Networks 64
Minimizing total busy time in parallel scheduling with application to optical networks 63
Approximating the Traffic Grooming Problem in Tree and Star Networks 63
The speed of Convergence in Congestion Games under Best Response Dynamics 62
On Nash Equilibria for Multicast Transmissions in Ad-Hoc Wireless Networks 62
Interference Games in Wireless Networks. 59
The speed of Convergence in Congestion Games under Best Response Dynamics 59
null 59
null 59
Uniform mixed equilibria in network congestion games with link failures 58
When Ignorance helps: Graphical Cost Sharing Games 57
Pareto Approximations for the Bicriteria Scheduling Problem 57
Approximating the Traffic Grooming Problem 57
Minimizing Total Busy Time in Parallel Scheduling with Application to Optical Networks 57
Computing approximate nash equilibria in network congestion games with polynomially decreasing cost functions 57
On Nash Equilibria in Non-Cooperative All-Optical Networks 56
When ignorance helps: Graphical multicast cost sharing games 56
The price of stability for undirected broadcast network design with fair cost allocation is constant 56
Selfishness, Collusion and Power of Local Search for the ADMs Minimization Problem 55
On Best Response Dynamics in Weighted Congestion Games with Polynomial Delays 55
Designing Fast Converging Cost Sharing Methods for Multicast Transmissions 53
Optimizing regenerator cost in traffic grooming 53
Opinion formation games with dynamic social influences 53
On lookahead equilibria in congestion games 53
Asymptotically Optimal Solutions for Small World Graphs 53
Minimizing the number of ADMs with and without traffic grooming: complexity and approximability 52
null 52
Tight Bounds for Selfish and Greedy Load Balancing 52
Nash Stability in Fractional Hedonic Games 52
Multicast Transmission in Non-Cooperative Networks with a Limited Number of Selfish Moves 52
On the impact of buyers preselection in pricing problems 51
On best response dynamics in weighted congestion games with polynomial delays 50
Opinion formation games with dynamic social influences 48
On the Convergence of Multicast Games in Directed Networks 46
Pareto Approximations for the Bicriteria Scheduling Problem 46
On Nash Equilibria for Multicast Transmissions in Ad-Hoc Wireless Networks 46
Pricing problems with buyer preselection 46
The price of envy-freeness in machine scheduling 45
null 45
Graphical Congestion Games 44
Performances of One-Round Walks in Linear Congestion Games 44
Experimental Evaluation of Algorithms for IP Table Minimization 44
Stackelberg Strategies for Network Design Games 44
Convergence Issues in Congestion Games 44
null 43
Hedonic games with social context 41
On the complexity of the regenerator placement problem in optical networks 41
On the Performances of Nash Equilibria in Isolation Games 40
On the Convergence of Multicast Games in Directed Networks 40
Optimality and nash stability in additively separable generalized group activity selection problems 40
On the Complexity of the Regenerator Cost Problem in General Networks with Traffic Grooming 39
The price of envy-freeness in machine scheduling 39
Network Movement Games 38
The Price of Stability for Undirected Broadcast Network Design with Fair Cost Allocation is Constant 36
Local core stability in simple symmetric fractional hedonic games 35
Additively Separable Hedonic Games with Social Context 35
On lookahead equilibria in congestion games 34
On the Impact of Fair Best Response Dynamics 31
Mobile Network Creation Games 31
On the sequential price of anarchy of isolation games 31
null 31
On the performance of stable outcomes in modified fractional hedonic games with egalitarian social welfare 31
Online coalition structure generation in graph games 30
Stable outcomes in modified fractional hedonic games 30
On the Sequential Price of Anarchy of Isolation Games 27
Relaxed Core Stability in Fractional Hedonic Games 27
Computing approximate Nash equilibria in network congestion games with polynomially decreasing cost functions 27
Approximating the Traffic Grooming Problem 21
An exponential improvement on the MST heuristic for the Minimum Energy Broadcasting problem 21
Nash Social Welfare in Selfish and Online Load Balancing 21
The price of stability for undirected broadcast network design with fair cost allocation is constant 17
The traffic grooming problem in optical networks with respect to adms and oadms: Complexity and approximation 14
On nash equilibria in non-cooperative all-optical networks 11
Game-Theoretic Approaches to Optimization Problems in Communication Networks 11
Nash Social Welfare in Selfish and Online Load Balancing (Short Paper) 7
Nash Social Welfare in Selfish and Online Load Balancing 6
Some Anomalies of Farsighted Strategic Behavior 6
Pricing Problems with Buyer Preselection 6
On the Online Coalition Structure Generation Problem 4
Some Anomalies of Farsighted Strategic Behavior 3
Optimizing Regenerator Cost in Traffic Grooming (Extended Abstract) 2
On the Complexity of the Regenerator Cost Problem in General Networks with Traffic Grooming 2
Hedonic Games with Fixed-Size Coalitions 2
Traffic Grooming: Combinatorial Results and Practical Resolutions 1
Totale 4.420
Categoria #
all - tutte 14.812
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 14.812


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/2019282 0 0 0 0 0 9 85 1 1 7 3 176
2019/2020897 319 68 0 38 44 48 142 85 22 33 89 9
2020/2021497 81 3 79 8 64 103 7 11 18 103 6 14
2021/2022371 7 3 37 47 31 8 4 25 36 14 59 100
2022/20231.251 123 128 33 133 152 237 101 81 184 11 51 17
2023/2024207 39 26 45 15 42 40 0 0 0 0 0 0
Totale 4.420